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@ -8,16 +8,16 @@ import { DeckListComponent } from './deck-list.component';
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selector: 'app-root',
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template: `
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<div class="container mx-auto p-4">
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<h1 class="text-3xl font-bold text-center mb-8">Vokabeltraining</h1>
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<h1 class="text-3xl font-bold text-center mb-8">Vocabulary Training</h1>
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<app-deck-list></app-deck-list>
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</div>
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`,
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standalone: true,
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imports: [ CommonModule, DeckListComponent]
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imports: [CommonModule, DeckListComponent]
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})
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export class AppComponent {
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title = 'vokabeltraining';
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title = 'vocabulary-training';
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ngOnInit(): void {
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initFlowbite();
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}
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}
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}
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@ -1,4 +1,3 @@
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<!-- src/app/create-deck-modal.component.html -->
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<div #createDeckModal id="createDeckModal" tabindex="-1" aria-hidden="true" class="fixed top-0 left-0 right-0 z-50 hidden w-full p-4 overflow-x-hidden overflow-y-auto md:inset-0 h-modal md:h-full">
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<div class="relative w-full h-full max-w-md md:h-auto">
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<div class="relative bg-white rounded-lg shadow">
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@ -6,17 +5,17 @@
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<svg aria-hidden="true" class="w-5 h-5" fill="currentColor" viewBox="0 0 20 20">
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<path fill-rule="evenodd" d="M4.293 4.293a1 1 0 011.414 0L10 8.586l4.293-4.293a1 1 0 111.414 1.414L11.414 10l4.293 4.293a1 1 0 01-1.414 1.414L10 11.414l-4.293 4.293a1 1 0 01-1.414-1.414L8.586 10 4.293 5.707a1 1 0 010-1.414z" clip-rule="evenodd"></path>
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</svg>
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<span class="sr-only">Schließen</span>
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<span class="sr-only">Close</span>
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</button>
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<div class="p-6">
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<h3 class="mb-4 text-xl font-medium text-gray-900">Neues Deck erstellen</h3>
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<h3 class="mb-4 text-xl font-medium text-gray-900">Create New Deck</h3>
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<form (submit)="createDeck($event)">
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<div class="mb-4">
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<label for="deckName" class="block text-sm font-medium text-gray-700">Deck-Name</label>
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<label for="deckName" class="block text-sm font-medium text-gray-700">Deck Name</label>
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<input type="text" id="deckName" [(ngModel)]="deckName" name="deckName" required class="mt-1 block w-full border border-gray-300 rounded-md shadow-sm p-2" />
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</div>
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<button type="submit" class="w-full bg-blue-500 text-white py-2 px-4 rounded hover:bg-blue-600">
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Erstellen
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Create
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</button>
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</form>
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</div>
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@ -1,4 +1,3 @@
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// src/app/create-deck-modal.component.ts
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import { Component, Output, EventEmitter, AfterViewInit, ViewChild, ElementRef } from '@angular/core';
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import { DeckService } from '../deck.service';
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import { CommonModule } from '@angular/common';
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@ -30,7 +29,7 @@ export class CreateDeckModalComponent implements AfterViewInit {
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createDeck(event: Event): void {
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event.preventDefault();
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if (this.deckName.trim() === '') {
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alert('Bitte einen Deck-Namen eingeben.');
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alert('Please enter a deck name.');
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return;
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}
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@ -41,8 +40,8 @@ export class CreateDeckModalComponent implements AfterViewInit {
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this.modal.hide();
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},
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error: (err) => {
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console.error('Fehler beim Erstellen des Decks', err);
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alert('Fehler beim Erstellen des Decks.');
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console.error('Error creating deck', err);
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alert('Error creating deck.');
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}
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});
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}
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@ -50,5 +49,4 @@ export class CreateDeckModalComponent implements AfterViewInit {
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closeModal(): void {
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this.modal.hide();
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}
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}
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}
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@ -1,22 +1,21 @@
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<!-- src/app/deck-list.component.html -->
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<div>
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<!-- Button zum Erstellen eines neuen Decks -->
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<!-- Button to create a new deck -->
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<div class="flex justify-end mb-4">
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<button (click)="openCreateDeckModal()" class="bg-green-500 text-white py-2 px-4 rounded hover:bg-green-600">
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Neues Deck erstellen
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Create New Deck
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</button>
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</div>
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<!-- Decks anzeigen -->
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<!-- Display decks -->
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<div class="flex flex-wrap">
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<div *ngFor="let deck of decks" class="bg-white shadow rounded-lg p-6 w-full md:w-1/2 lg:w-1/3 flex flex-col border-dashed border-2 border-indigo-600">
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<!-- Deck-Header mit Toggle-Button -->
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<!-- Deck header with toggle button -->
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<div class="flex justify-between items-center mb-4">
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<div class="flex items-center space-x-2">
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<h2 class="text-xl font-semibold">{{ deck.name }}</h2>
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<span class="text-gray-600">({{ deck.images.length }} Bilder)</span>
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<span class="text-gray-600">({{ deck.images.length }} images)</span>
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</div>
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<button (click)="toggleDeckExpansion(deck.name)" class="text-gray-500 hover:text-gray-700 focus:outline-none" title="Deck ein-/ausklappen">
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<button (click)="toggleDeckExpansion(deck.name)" class="text-gray-500 hover:text-gray-700 focus:outline-none" title="Expand/Collapse Deck">
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<svg *ngIf="!isDeckExpanded(deck.name)" xmlns="http://www.w3.org/2000/svg" class="h-6 w-6 transform rotate-0 transition-transform duration-200" fill="none" viewBox="0 0 24 24" stroke="currentColor">
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<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M19 9l-7 7-7-7" />
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</svg>
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@ -26,54 +25,54 @@
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</button>
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</div>
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<!-- Bildliste und Action-Buttons nur anzeigen, wenn das Deck erweitert ist und kein Training aktiv ist -->
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<!-- Image list and action buttons only shown if the deck is expanded and no training is active -->
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<ng-container *ngIf="isDeckExpanded(deck.name) && !selectedDeck">
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<!-- Liste der Bilder mit Anzahl der Boxen und Icons -->
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<!-- List of images with number of boxes and icons -->
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<ul class="mb-4">
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<li *ngFor="let image of deck.images" class="flex justify-between items-center py-2 border-b last:border-b-0">
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<div class="flex items-center space-x-2">
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<div class="relative group">
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<!-- Tooltip Inhalt (Bild) -->
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<!-- Tooltip content (image) -->
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<div class="absolute left-0 bottom-full mb-2 w-48 bg-white border border-gray-300 rounded shadow-lg opacity-0 group-hover:opacity-100 transition-opacity duration-200 z-10 pointer-events-none">
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<img src="/api/debug_image/{{image.id}}/thumbnail.jpg" alt="{{ image.name }}" class="w-full h-auto object-cover">
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</div>
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<!-- Bildname mit Tooltip -->
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<!-- Image name with tooltip -->
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<span class="font-medium cursor-pointer">
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{{ image.name }}
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</span>
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</div>
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<span class="text-gray-600">({{ image.boxes.length }} Boxen)</span>
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<span class="text-gray-600">({{ image.boxes.length }} boxes)</span>
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</div>
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<div class="flex space-x-2">
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<!-- Edit Icon -->
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<button (click)="editImage(deck, image)" class="text-blue-500 hover:text-blue-700" title="Bild bearbeiten">
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<button (click)="editImage(deck, image)" class="text-blue-500 hover:text-blue-700" title="Edit Image">
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<svg xmlns="http://www.w3.org/2000/svg" class="h-5 w-5" fill="none" viewBox="0 0 24 24" stroke="currentColor">
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<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M11 4H4v7m0 0l9-9 9 9M20 13v7h-7m0 0l-9-9-9 9" />
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</svg>
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</button>
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<!-- Delete Icon -->
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<button (click)="deleteImage(deck, image)" class="text-red-500 hover:text-red-700" title="Bild löschen">
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<button (click)="deleteImage(deck, image)" class="text-red-500 hover:text-red-700" title="Delete Image">
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<svg xmlns="http://www.w3.org/2000/svg" class="h-5 w-5" fill="none" viewBox="0 0 24 24" stroke="currentColor">
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<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M6 18L18 6M6 6l12 12" />
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</svg>
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</button>
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<!-- Move Icon -->
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<button (click)="openMoveImageModal(deck, image)" class="text-yellow-500 hover:text-yellow-700" title="Bild verschieben">
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<button (click)="openMoveImageModal(deck, image)" class="text-yellow-500 hover:text-yellow-700" title="Move Image">
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<svg xmlns="http://www.w3.org/2000/svg" class="h-5 w-5" fill="none" viewBox="0 0 24 24" stroke="currentColor">
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<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M5 13l4 4L19 7" />
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</svg>
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</button>
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</button>
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</div>
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</li>
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</ul>
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<!-- Action-Buttons -->
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<!-- Action buttons -->
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<div class="flex space-x-2">
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<button (click)="openTraining(deck)" class="flex-1 bg-blue-500 text-white py-2 px-4 rounded hover:bg-blue-600">
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Training starten
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Start Training
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</button>
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<button (click)="openUploadImageModal(deck.name)" class="flex-1 bg-green-500 text-white py-2 px-4 rounded hover:bg-green-600">
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Bild hinzufügen
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Add Image
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</button>
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</div>
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</ng-container>
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@ -84,18 +83,17 @@
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<app-create-deck-modal (deckCreated)="loadDecks()"></app-create-deck-modal>
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<!-- UploadImageModalComponent -->
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<!-- <app-upload-image-modal [deckName]="currentUploadDeckName" (imageUploaded)="loadDecks()"></app-upload-image-modal> -->
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<app-upload-image-modal (imageUploaded)="onImageUploaded($event)"> </app-upload-image-modal>
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<app-upload-image-modal (imageUploaded)="onImageUploaded($event)"></app-upload-image-modal>
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<app-edit-image-modal *ngIf="imageData" [deckName]="currentUploadDeckName" [imageData]="imageData" (imageSaved)="onImageSaved()" (closed)="onClosed()"></app-edit-image-modal>
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<!-- TrainingComponent -->
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<app-training *ngIf="selectedDeck" [deck]="selectedDeck" (close)="closeTraining()"></app-training>
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<!-- MoveImageModalComponent -->
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<app-move-image-modal
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*ngIf="imageToMove"
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[image]="imageToMove.image"
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[sourceDeck]="imageToMove.sourceDeck"
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[decks]="decks"
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(moveCompleted)="onImageMoved()"
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<!-- MoveImageModalComponent -->
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<app-move-image-modal
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*ngIf="imageToMove"
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[image]="imageToMove.image"
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[sourceDeck]="imageToMove.sourceDeck"
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[decks]="decks"
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(moveCompleted)="onImageMoved()"
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(closed)="imageToMove = null">
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</app-move-image-modal>
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</div>
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</div>
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@ -1,4 +1,3 @@
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// src/app/deck-list.component.ts
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import { Component, OnInit, ViewChild } from '@angular/core';
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import { DeckService, Deck, DeckImage } from './deck.service';
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import { CommonModule } from '@angular/common';
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@ -19,7 +18,7 @@ import { MoveImageModalComponent } from './move-image-modal/move-image-modal.com
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UploadImageModalComponent,
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TrainingComponent,
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EditImageModalComponent,
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MoveImageModalComponent, // Hinzufügen der neuen Komponente
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MoveImageModalComponent, // Adding the new component
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UploadImageModalComponent
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]
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})
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@ -36,10 +35,10 @@ export class DeckListComponent implements OnInit {
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currentUploadDeckName: string = '';
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// Set zur Verfolgung erweiterter Decks
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// Set to track expanded decks
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expandedDecks: Set<string> = new Set<string>();
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// State für das Verschieben von Bildern
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// State for moving images
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imageToMove: { image: DeckImage, sourceDeck: Deck } | null = null;
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constructor(private deckService: DeckService) { }
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@ -52,56 +51,56 @@ export class DeckListComponent implements OnInit {
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loadDecks(): void {
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this.deckService.getDecks().subscribe({
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next: (data) => this.decks = data,
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error: (err) => console.error('Fehler beim Laden der Decks', err)
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error: (err) => console.error('Error loading decks', err)
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});
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}
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deleteDeck(deckName: string): void {
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if (!confirm(`Bist du sicher, dass du das Deck "${deckName}" löschen möchtest?`)) {
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if (!confirm(`Are you sure you want to delete the deck "${deckName}"?`)) {
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return;
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}
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this.deckService.deleteDeck(deckName).subscribe({
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next: () => this.loadDecks(),
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error: (err) => console.error('Fehler beim Löschen des Decks', err)
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error: (err) => console.error('Error deleting deck', err)
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});
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}
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deleteImage(deck: Deck, image: DeckImage): void {
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if (!confirm(`Bist du sicher, dass du das Bild "${image.name}" löschen möchtest?`)) {
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if (!confirm(`Are you sure you want to delete the image "${image.name}"?`)) {
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return;
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}
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const imageId = image.id;
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const imageId = image.id;
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this.deckService.deleteImage(imageId).subscribe({
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next: () => this.loadDecks(),
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error: (err) => console.error('Fehler beim Löschen des Bildes', err)
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error: (err) => console.error('Error deleting image', err)
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});
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}
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editImage(deck: Deck, image: DeckImage): void {
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let imageSrc = null
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let imageSrc = null;
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this.currentUploadDeckName = deck.name;
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fetch(`/api/debug_image/${image.id}/original_compressed.jpg`)
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.then(response => {
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if (!response.ok) {
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throw new Error('Netzwerkantwort war nicht ok');
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}
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return response.blob();
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})
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.then(blob => {
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const reader = new FileReader();
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reader.onloadend = () => {
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imageSrc = reader.result; // Base64-String
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this.imageData = { imageSrc, deckImage: image }
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};
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reader.readAsDataURL(blob);
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})
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.catch(error => {
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console.error('Fehler beim Laden des Bildes:', error);
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});
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.then(response => {
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if (!response.ok) {
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throw new Error('Network response was not ok');
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}
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return response.blob();
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})
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.then(blob => {
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const reader = new FileReader();
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reader.onloadend = () => {
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imageSrc = reader.result; // Base64 string
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this.imageData = { imageSrc, deckImage: image };
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};
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reader.readAsDataURL(blob);
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})
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.catch(error => {
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console.error('Error loading image:', error);
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});
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}
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openTraining(deck: Deck): void {
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this.selectedDeck = deck;
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}
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@ -121,7 +120,7 @@ export class DeckListComponent implements OnInit {
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this.uploadImageModal.open();
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}
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// Methode zum Umschalten der Deck-Erweiterung
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// Method to toggle deck expansion
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toggleDeckExpansion(deckName: string): void {
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if (this.expandedDecks.has(deckName)) {
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this.expandedDecks.delete(deckName);
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@ -131,12 +130,12 @@ export class DeckListComponent implements OnInit {
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this.saveExpandedDecks();
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}
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// Methode zur Überprüfung, ob ein Deck erweitert ist
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// Method to check if a deck is expanded
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isDeckExpanded(deckName: string): boolean {
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return this.expandedDecks.has(deckName);
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}
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// Laden der erweiterten Decks aus dem sessionStorage
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// Load expanded decks from sessionStorage
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loadExpandedDecks(): void {
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const stored = sessionStorage.getItem('expandedDecks');
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if (stored) {
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@ -144,48 +143,48 @@ export class DeckListComponent implements OnInit {
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const parsed: string[] = JSON.parse(stored);
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this.expandedDecks = new Set<string>(parsed);
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} catch (e) {
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console.error('Fehler beim Parsen der erweiterten Decks aus sessionStorage', e);
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console.error('Error parsing expanded decks from sessionStorage', e);
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}
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} else {
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// Wenn keine Daten gespeichert sind, alle Decks standardmäßig nicht erweitern
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// If no data is stored, do not expand any decks by default
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this.expandedDecks = new Set<string>();
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}
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}
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// Speichern der erweiterten Decks in das sessionStorage
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// Save expanded decks to sessionStorage
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saveExpandedDecks(): void {
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const expandedArray = Array.from(this.expandedDecks);
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sessionStorage.setItem('expandedDecks', JSON.stringify(expandedArray));
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}
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// Funktion zum Öffnen des Upload Modals (kann durch einen Button ausgelöst werden)
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// Function to open the upload modal (can be triggered by a button)
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openUploadModal(): void {
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this.uploadImageModal.open();
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}
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// Handler für das imageUploaded Event
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// Handler for the imageUploaded event
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onImageUploaded(imageData: any): void {
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this.imageData = imageData;
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}
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onClosed(){
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onClosed() {
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this.imageData = null;
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}
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async onImageSaved() {
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// Handle das Speichern der Bilddaten, z.B. aktualisiere die Liste der Bilder
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// Handle saving the image data, e.g., update the list of images
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this.imageData = null;
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this.decks = await firstValueFrom(this.deckService.getDecks())
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this.decks = await firstValueFrom(this.deckService.getDecks());
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}
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// Methode zum Öffnen des MoveImageModal
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// Method to open the MoveImageModal
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openMoveImageModal(deck: Deck, image: DeckImage): void {
|
||||
this.imageToMove = { image, sourceDeck: deck };
|
||||
}
|
||||
|
||||
// Handler für das moveCompleted Event
|
||||
// Handler for the moveCompleted event
|
||||
onImageMoved(): void {
|
||||
this.imageToMove = null;
|
||||
this.loadDecks();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,4 +1,3 @@
|
|||
// src/app/deck.service.ts
|
||||
import { Injectable } from '@angular/core';
|
||||
import { HttpClient } from '@angular/common/http';
|
||||
import { map, Observable, switchMap } from 'rxjs';
|
||||
|
|
@ -11,21 +10,21 @@ export interface Deck {
|
|||
export interface DeckImage {
|
||||
boxes: Box[];
|
||||
name: string;
|
||||
id:string;
|
||||
id: string;
|
||||
}
|
||||
|
||||
export interface Box {
|
||||
id?:number;
|
||||
x1:number;
|
||||
x2:number;
|
||||
y1:number;
|
||||
y2:number;
|
||||
id?: number;
|
||||
x1: number;
|
||||
x2: number;
|
||||
y1: number;
|
||||
y2: number;
|
||||
due?: number;
|
||||
ivl?: number;
|
||||
factor?: number;
|
||||
reps?: number;
|
||||
lapses?: number;
|
||||
isGraduated?:boolean;
|
||||
isGraduated?: boolean;
|
||||
}
|
||||
|
||||
export interface BackendBox {
|
||||
|
|
@ -39,13 +38,13 @@ export interface BackendBox {
|
|||
y2: number;
|
||||
}
|
||||
|
||||
// Definiert ein einzelnes Punktpaar [x, y]
|
||||
// Defines a single point pair [x, y]
|
||||
type OcrPoint = [number, number];
|
||||
|
||||
// Definiert die Box als Array von vier Punkten
|
||||
// Defines the box as an array of four points
|
||||
type OcrBox = [OcrPoint, OcrPoint, OcrPoint, OcrPoint];
|
||||
|
||||
// Interface für jedes JSON-Objekt
|
||||
// Interface for each JSON object
|
||||
export interface OcrResult {
|
||||
box: OcrBox;
|
||||
confidence: number;
|
||||
|
|
@ -69,6 +68,7 @@ export class DeckService {
|
|||
})))
|
||||
);
|
||||
}
|
||||
|
||||
private groupImagesByName(images: any[]): DeckImage[] {
|
||||
const imageMap: { [key: string]: DeckImage } = {};
|
||||
|
||||
|
|
@ -76,7 +76,7 @@ export class DeckService {
|
|||
if (!imageMap[image.id]) {
|
||||
imageMap[image.id] = {
|
||||
name: image.name,
|
||||
id:image.id,
|
||||
id: image.id,
|
||||
boxes: []
|
||||
};
|
||||
}
|
||||
|
|
@ -87,17 +87,18 @@ export class DeckService {
|
|||
y1: image.y1,
|
||||
y2: image.y2,
|
||||
due: image.due,
|
||||
ivl:image.ivl,
|
||||
factor:image.factor,
|
||||
reps:image.reps,
|
||||
lapses:image.lapses,
|
||||
isGraduated:image.isGraduated?true:false
|
||||
ivl: image.ivl,
|
||||
factor: image.factor,
|
||||
reps: image.reps,
|
||||
lapses: image.lapses,
|
||||
isGraduated: image.isGraduated ? true : false
|
||||
});
|
||||
});
|
||||
|
||||
return Object.values(imageMap);
|
||||
}
|
||||
getDeck(deckname:string): Observable<Deck> {
|
||||
|
||||
getDeck(deckname: string): Observable<Deck> {
|
||||
return this.http.get<Deck>(`${this.apiUrl}/${deckname}/images`);
|
||||
}
|
||||
|
||||
|
|
@ -109,16 +110,16 @@ export class DeckService {
|
|||
return this.http.delete(`${this.apiUrl}/${encodeURIComponent(deckName)}`);
|
||||
}
|
||||
|
||||
saveImageData(data:any): Observable<any> {
|
||||
saveImageData(data: any): Observable<any> {
|
||||
return this.http.post(`${this.apiUrl}/image`, data);
|
||||
}
|
||||
|
||||
// Neue Methode zum Löschen eines Bildes
|
||||
|
||||
// New method to delete an image
|
||||
deleteImage(imageName: string): Observable<any> {
|
||||
return this.http.delete(`${this.apiUrl}/image/${imageName}`);
|
||||
}
|
||||
|
||||
// Neue Methode zum Verschieben eines Bildes
|
||||
// New method to move an image
|
||||
moveImage(imageId: string, targetDeckId: number): Observable<any> {
|
||||
return this.http.post(`${this.apiUrl}/images/${imageId}/move`, { targetDeckId });
|
||||
}
|
||||
|
|
@ -126,4 +127,4 @@ export class DeckService {
|
|||
updateBox(box: Box): Observable<any> {
|
||||
return this.http.put(`${this.apiUrl}/boxes/${box.id}`, box);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,4 +1,3 @@
|
|||
<!-- src/app/edit-image-modal.component.html -->
|
||||
<div #editImageModal id="editImageModal" tabindex="-1" aria-hidden="true" class="fixed top-0 left-0 right-0 z-50 hidden w-full p-4 overflow-x-hidden overflow-y-auto md:inset-0 h-modal md:h-full">
|
||||
<div class="relative h-full contents">
|
||||
<div class="relative bg-white rounded-lg shadow">
|
||||
|
|
@ -6,12 +5,12 @@
|
|||
<svg aria-hidden="true" class="w-5 h-5" fill="currentColor" viewBox="0 0 20 20">
|
||||
<path fill-rule="evenodd" d="M4.293 4.293a1 1 0 011.414 0L10 8.586l4.293-4.293a1 1 0 111.414 1.414L11.414 10l4.293 4.293a1 1 0 01-1.414 1.414L10 11.414l-4.293 4.293a1 1 0 01-1.414-1.414L8.586 10 4.293 5.707a1 1 0 010-1.414z" clip-rule="evenodd"></path>
|
||||
</svg>
|
||||
<span class="sr-only">Schließen</span>
|
||||
<span class="sr-only">Close</span>
|
||||
</button>
|
||||
<div class="p-6 relative">
|
||||
<!-- Überschrift mit Boxanzahl -->
|
||||
<!-- Header with box count -->
|
||||
<h3 class="mb-4 text-xl font-medium text-gray-900">
|
||||
Bild bearbeiten <span *ngIf="boxes.length > 0">({{ boxes.length }} Box{{ boxes.length > 1 ? 'en' : '' }})</span>
|
||||
Edit Image <span *ngIf="boxes.length > 0">({{ boxes.length }} Box{{ boxes.length > 1 ? 'es' : '' }})</span>
|
||||
</h3>
|
||||
|
||||
<!-- Canvas -->
|
||||
|
|
@ -19,16 +18,16 @@
|
|||
<canvas #canvas class="border border-gray-300 rounded w-full h-auto"></canvas>
|
||||
</div>
|
||||
|
||||
<!-- Buttons unter dem Canvas -->
|
||||
<!-- Buttons below the canvas -->
|
||||
<div class="mt-4 flex justify-between">
|
||||
<button (click)="save()" class="bg-green-500 text-white py-2 px-4 rounded hover:bg-green-600">
|
||||
Save
|
||||
</button>
|
||||
<button (click)="addNewBox()" class="bg-blue-500 text-white py-2 px-4 rounded hover:bg-blue-600">
|
||||
Neue Box
|
||||
New Box
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
|
@ -12,11 +12,11 @@ import { DeckImage, DeckService, OcrResult } from '../deck.service';
|
|||
imports: [CommonModule]
|
||||
})
|
||||
export class EditImageModalComponent implements AfterViewInit, OnDestroy {
|
||||
// Konstante für die Boxfarbe
|
||||
private readonly BOX_COLOR = 'rgba(255, 0, 0, 0.3)'; // Rot mit Transparenz
|
||||
// Constant for box color
|
||||
private readonly BOX_COLOR = 'rgba(255, 0, 0, 0.3)'; // Red with transparency
|
||||
|
||||
@Input() deckName: string = '';
|
||||
@Input() imageData : {imageSrc:string|ArrayBuffer|null, deckImage:DeckImage|null} = {imageSrc:null,deckImage:null};
|
||||
@Input() imageData: { imageSrc: string | ArrayBuffer | null, deckImage: DeckImage | null } = { imageSrc: null, deckImage: null };
|
||||
@Output() imageSaved = new EventEmitter<void>();
|
||||
@Output() closed = new EventEmitter<void>();
|
||||
@ViewChild('editImageModal') modalElement!: ElementRef;
|
||||
|
|
@ -35,11 +35,11 @@ export class EditImageModalComponent implements AfterViewInit, OnDestroy {
|
|||
constructor(private deckService: DeckService) { }
|
||||
|
||||
async ngAfterViewInit() {
|
||||
this.modal = new Modal(this.modalElement.nativeElement,{
|
||||
this.modal = new Modal(this.modalElement.nativeElement, {
|
||||
onHide: () => {
|
||||
this.closed.emit();
|
||||
}},
|
||||
);
|
||||
}
|
||||
});
|
||||
|
||||
this.maxCanvasWidth = window.innerWidth * 0.6;
|
||||
this.maxCanvasHeight = window.innerHeight * 0.6;
|
||||
|
|
@ -89,13 +89,13 @@ export class EditImageModalComponent implements AfterViewInit, OnDestroy {
|
|||
|
||||
async processImage(): Promise<void> {
|
||||
try {
|
||||
if (!this.imageData){
|
||||
if (!this.imageData) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.canvas = new fabric.Canvas(this.canvasElement.nativeElement);
|
||||
|
||||
// Hintergrundbild setzen
|
||||
// Set background image
|
||||
const backgroundImage = await this.loadFabricImage(this.imageData.imageSrc as string);
|
||||
|
||||
const originalWidth = backgroundImage.width!;
|
||||
|
|
@ -120,7 +120,7 @@ export class EditImageModalComponent implements AfterViewInit, OnDestroy {
|
|||
|
||||
this.boxes = [];
|
||||
|
||||
// Boxen hinzufügen
|
||||
// Add boxes
|
||||
this.imageData.deckImage?.boxes.forEach(box => {
|
||||
|
||||
const rect = new fabric.Rect({
|
||||
|
|
@ -128,7 +128,7 @@ export class EditImageModalComponent implements AfterViewInit, OnDestroy {
|
|||
top: box.y1 * scaleFactor,
|
||||
width: (box.x2 - box.x1) * scaleFactor,
|
||||
height: (box.y2 - box.y1) * scaleFactor,
|
||||
fill: this.BOX_COLOR, // Verwendung der Konstante
|
||||
fill: this.BOX_COLOR, // Use the constant
|
||||
selectable: true,
|
||||
hasControls: true,
|
||||
hasBorders: true,
|
||||
|
|
@ -159,7 +159,7 @@ export class EditImageModalComponent implements AfterViewInit, OnDestroy {
|
|||
// this.detectedText = ocrResults.map(result => result.text).join('\n');
|
||||
|
||||
} catch (error) {
|
||||
console.error('Fehler bei der Bildverarbeitung:', error);
|
||||
console.error('Error processing image:', error);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -221,7 +221,7 @@ export class EditImageModalComponent implements AfterViewInit, OnDestroy {
|
|||
top: (canvasHeight - boxHeight) / 2,
|
||||
width: boxWidth,
|
||||
height: boxHeight,
|
||||
fill: this.BOX_COLOR, // Verwendung der Konstante
|
||||
fill: this.BOX_COLOR, // Use the constant
|
||||
selectable: true,
|
||||
hasControls: true,
|
||||
hasBorders: true,
|
||||
|
|
@ -252,8 +252,8 @@ export class EditImageModalComponent implements AfterViewInit, OnDestroy {
|
|||
}
|
||||
|
||||
save(): void {
|
||||
// Hier implementierst du die Logik zum Speichern der Bilddaten
|
||||
// Zum Beispiel über einen Service oder direkt hier
|
||||
// Implement the logic to save the image data here
|
||||
// For example, via a service or directly here
|
||||
const data = {
|
||||
deckname: this.deckName,
|
||||
bildname: this.imageData.deckImage?.name, // this.imageFile?.name,
|
||||
|
|
@ -266,10 +266,10 @@ export class EditImageModalComponent implements AfterViewInit, OnDestroy {
|
|||
this.closeModal();
|
||||
},
|
||||
error: (err) => {
|
||||
console.error('Fehler beim Speichern des Bildes:', err);
|
||||
alert('Fehler beim Speichern des Bildes.');
|
||||
console.error('Error saving image:', err);
|
||||
alert('Error saving image.');
|
||||
this.closeModal();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,24 +1,22 @@
|
|||
<!-- src/app/move-image-modal.component.html -->
|
||||
<div class="fixed inset-0 flex items-center justify-center bg-black bg-opacity-50 z-50">
|
||||
<div class="bg-white rounded-lg shadow-lg w-96 p-6">
|
||||
<h2 class="text-xl font-semibold mb-4">Bild verschieben</h2>
|
||||
<p class="mb-4">Wähle das Zieldeck für das Bild <strong>{{ image.name }}</strong> aus.</p>
|
||||
<select [(ngModel)]="selectedDeckId" class="w-full p-2 border border-gray-300 rounded mb-4">
|
||||
<option *ngFor="let deck of decks" [value]="deck.name" [disabled]="deck.name === sourceDeck.name">
|
||||
{{ deck.name }}
|
||||
</option>
|
||||
</select>
|
||||
<div class="flex justify-end space-x-2">
|
||||
<button (click)="close()" class="bg-gray-500 text-white py-2 px-4 rounded hover:bg-gray-600">
|
||||
Abbrechen
|
||||
</button>
|
||||
<button
|
||||
(click)="moveImage()"
|
||||
[disabled]="!selectedDeckId"
|
||||
class="bg-yellow-500 text-white py-2 px-4 rounded hover:bg-yellow-600">
|
||||
Verschieben
|
||||
</button>
|
||||
</div>
|
||||
<div class="bg-white rounded-lg shadow-lg w-96 p-6">
|
||||
<h2 class="text-xl font-semibold mb-4">Move Image</h2>
|
||||
<p class="mb-4">Select the target deck for the image <strong>{{ image.name }}</strong>.</p>
|
||||
<select [(ngModel)]="selectedDeckId" class="w-full p-2 border border-gray-300 rounded mb-4">
|
||||
<option *ngFor="let deck of decks" [value]="deck.name" [disabled]="deck.name === sourceDeck.name">
|
||||
{{ deck.name }}
|
||||
</option>
|
||||
</select>
|
||||
<div class="flex justify-end space-x-2">
|
||||
<button (click)="close()" class="bg-gray-500 text-white py-2 px-4 rounded hover:bg-gray-600">
|
||||
Cancel
|
||||
</button>
|
||||
<button
|
||||
(click)="moveImage()"
|
||||
[disabled]="!selectedDeckId"
|
||||
class="bg-yellow-500 text-white py-2 px-4 rounded hover:bg-yellow-600">
|
||||
Move
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
|
@ -1,7 +1,5 @@
|
|||
// src/app/move-image-modal.component.ts
|
||||
import { Component, Input, Output, EventEmitter } from '@angular/core';
|
||||
import { CommonModule } from '@angular/common';
|
||||
|
||||
import { FormsModule } from '@angular/forms';
|
||||
import { DeckImage, Deck, DeckService } from '../deck.service';
|
||||
|
||||
|
|
@ -33,8 +31,8 @@ export class MoveImageModalComponent {
|
|||
this.close();
|
||||
},
|
||||
error: (err) => {
|
||||
console.error('Fehler beim Verschieben des Bildes:', err);
|
||||
alert('Fehler beim Verschieben des Bildes.');
|
||||
console.error('Error moving image:', err);
|
||||
alert('Error moving image.');
|
||||
}
|
||||
});
|
||||
}
|
||||
|
|
@ -42,4 +40,4 @@ export class MoveImageModalComponent {
|
|||
close(): void {
|
||||
this.closed.emit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,53 +1,52 @@
|
|||
<!-- src/app/training.component.html -->
|
||||
<div class="mt-10">
|
||||
<h2 class="text-2xl font-bold mb-4">Training: {{ deck.name }}</h2>
|
||||
<div class="bg-white shadow rounded-lg p-6 flex flex-col items-center">
|
||||
<canvas #canvas class="mb-4 border max-h-[50vh]"></canvas>
|
||||
|
||||
<div class="flex space-x-4 mb-4">
|
||||
<!-- Anzeigen Button -->
|
||||
<!-- Show Button -->
|
||||
<button
|
||||
(click)="showText()"
|
||||
class="bg-green-500 disabled:bg-green-200 text-white py-2 px-4 rounded hover:bg-green-600"
|
||||
[disabled]="isShowingBox || currentBoxIndex >= boxesToReview.length"
|
||||
>
|
||||
Anzeigen
|
||||
Show
|
||||
</button>
|
||||
|
||||
<!-- Nochmal Button -->
|
||||
<!-- Again Button -->
|
||||
<button
|
||||
(click)="markAgain()"
|
||||
class="bg-orange-500 disabled:bg-orange-200 text-white py-2 px-4 rounded hover:bg-orange-600"
|
||||
[disabled]="!isShowingBox || currentBoxIndex >= boxesToReview.length"
|
||||
>
|
||||
Nochmal ({{ getNextInterval(currentBox, 'again') }})
|
||||
Again ({{ getNextInterval(currentBox, 'again') }})
|
||||
</button>
|
||||
|
||||
<!-- Gut Button -->
|
||||
<!-- Good Button -->
|
||||
<button
|
||||
(click)="markGood()"
|
||||
class="bg-blue-500 disabled:bg-blue-200 text-white py-2 px-4 rounded hover:bg-blue-600"
|
||||
[disabled]="!isShowingBox || currentBoxIndex >= boxesToReview.length"
|
||||
>
|
||||
Gut ({{ getNextInterval(currentBox, 'good') }})
|
||||
Good ({{ getNextInterval(currentBox, 'good') }})
|
||||
</button>
|
||||
|
||||
<!-- Einfach Button -->
|
||||
<!-- Easy Button -->
|
||||
<button
|
||||
(click)="markEasy()"
|
||||
class="bg-green-500 disabled:bg-green-200 text-white py-2 px-4 rounded hover:bg-green-600"
|
||||
[disabled]="!isShowingBox || currentBoxIndex >= boxesToReview.length"
|
||||
>
|
||||
Einfach ({{ getNextInterval(currentBox, 'easy') }})
|
||||
Easy ({{ getNextInterval(currentBox, 'easy') }})
|
||||
</button>
|
||||
|
||||
<!-- Nächstes Bild Button -->
|
||||
<!-- Next Image Button -->
|
||||
<button
|
||||
(click)="skipToNextImage()"
|
||||
class="bg-yellow-500 disabled:bg-yellow-200 text-white py-2 px-4 rounded hover:bg-yellow-600"
|
||||
[disabled]="currentImageIndex >= deck.images.length"
|
||||
>
|
||||
Nächstes Bild
|
||||
Next Image
|
||||
</button>
|
||||
</div>
|
||||
|
||||
|
|
@ -57,7 +56,7 @@
|
|||
(click)="closeTraining()"
|
||||
class="mt-4 text-gray-500 hover:text-gray-700 underline"
|
||||
>
|
||||
Training beenden
|
||||
End Training
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
|
@ -1,4 +1,3 @@
|
|||
// training.component.ts
|
||||
import { Component, Input, Output, EventEmitter, OnInit, ViewChild, ElementRef } from '@angular/core';
|
||||
import { Deck, DeckImage, DeckService, Box } from '../deck.service';
|
||||
import { CommonModule } from '@angular/common';
|
||||
|
|
@ -27,7 +26,7 @@ export class TrainingComponent implements OnInit {
|
|||
@Input() deck!: Deck;
|
||||
@Output() close = new EventEmitter<void>();
|
||||
|
||||
@ViewChild('canvas',{static : false}) canvasRef!: ElementRef<HTMLCanvasElement>;
|
||||
@ViewChild('canvas', { static: false }) canvasRef!: ElementRef<HTMLCanvasElement>;
|
||||
|
||||
currentImageIndex: number = 0;
|
||||
currentImageData: DeckImage | null = null;
|
||||
|
|
@ -41,22 +40,22 @@ export class TrainingComponent implements OnInit {
|
|||
constructor(private deckService: DeckService) { }
|
||||
|
||||
ngOnInit(): void {
|
||||
// Initialisierung wurde in ngAfterViewInit durchgeführt
|
||||
// Initialization was done in ngAfterViewInit
|
||||
}
|
||||
|
||||
ngAfterViewInit(){
|
||||
// Initialisiere das erste Bild und die dazugehörigen Boxen
|
||||
ngAfterViewInit() {
|
||||
// Initialize the first image and its boxes
|
||||
if (this.deck && this.deck.images.length > 0) {
|
||||
this.loadImage(this.currentImageIndex);
|
||||
} else {
|
||||
alert('Kein Deck oder keine Bilder vorhanden.');
|
||||
alert('No deck or images available.');
|
||||
this.close.emit();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Lädt das Bild basierend auf dem gegebenen Index und initialisiert die zu überprüfenden Boxen.
|
||||
* @param imageIndex Index des zu ladenden Bildes im Deck
|
||||
* Loads the image based on the given index and initializes the boxes to review.
|
||||
* @param imageIndex Index of the image to load in the deck
|
||||
*/
|
||||
loadImage(imageIndex: number): void {
|
||||
if (imageIndex >= this.deck.images.length) {
|
||||
|
|
@ -65,13 +64,13 @@ export class TrainingComponent implements OnInit {
|
|||
}
|
||||
|
||||
this.currentImageData = this.deck.images[imageIndex];
|
||||
// Initialisiere die Boxen für die aktuelle Runde
|
||||
// Initialize the boxes for the current round
|
||||
this.initializeBoxesToReview();
|
||||
}
|
||||
|
||||
/**
|
||||
* Ermittelt alle fälligen Boxen für die aktuelle Runde, mischt sie und setzt den aktuellen Box-Index zurück.
|
||||
* Wenn keine Boxen mehr zu überprüfen sind, wird zum nächsten Bild gewechselt.
|
||||
* Determines all due boxes for the current round, shuffles them, and resets the current box index.
|
||||
* If no boxes are left to review, it moves to the next image.
|
||||
*/
|
||||
initializeBoxesToReview(): void {
|
||||
if (!this.currentImageData) {
|
||||
|
|
@ -79,42 +78,42 @@ export class TrainingComponent implements OnInit {
|
|||
return;
|
||||
}
|
||||
|
||||
// Filtere alle Boxen, die fällig sind (due <= heute)
|
||||
// Filter all boxes that are due (due <= today)
|
||||
const today = this.getTodayInDays();
|
||||
this.boxesToReview = this.currentImageData.boxes.filter(box => box.due === undefined || box.due <= today);
|
||||
|
||||
if (this.boxesToReview.length === 0) {
|
||||
// Keine Boxen mehr für dieses Bild, wechsle zum nächsten Bild
|
||||
// No more boxes for this image, move to the next image
|
||||
this.nextImage();
|
||||
return;
|
||||
}
|
||||
|
||||
// Mische die Boxen zufällig
|
||||
// Shuffle the boxes randomly
|
||||
this.boxesToReview = this.shuffleArray(this.boxesToReview);
|
||||
|
||||
// Initialisiere den Array zur Verfolgung der enthüllten Boxen
|
||||
// Initialize the array to track revealed boxes
|
||||
this.boxRevealed = new Array(this.boxesToReview.length).fill(false);
|
||||
|
||||
// Setze den aktuellen Box-Index zurück
|
||||
// Reset the current box index
|
||||
this.currentBoxIndex = 0;
|
||||
this.isShowingBox = false;
|
||||
|
||||
// Zeichne das Canvas neu
|
||||
// Redraw the canvas
|
||||
this.drawCanvas();
|
||||
}
|
||||
|
||||
/**
|
||||
* Gibt das heutige Datum in Tagen seit der UNIX-Epoche zurück.
|
||||
* Returns today's date in days since the UNIX epoch.
|
||||
*/
|
||||
getTodayInDays(): number {
|
||||
const epoch = new Date(1970, 0, 1); // Anki verwendet UNIX-Epoche
|
||||
const epoch = new Date(1970, 0, 1); // Anki uses UNIX epoch
|
||||
const today = new Date();
|
||||
return Math.floor((today.getTime() - epoch.getTime()) / (1000 * 60 * 60 * 24));
|
||||
}
|
||||
|
||||
/**
|
||||
* Zeichnet das aktuelle Bild und die Boxen auf das Canvas.
|
||||
* Boxen werden rot dargestellt, wenn sie verdeckt sind, und grün, wenn sie enthüllt sind.
|
||||
* Draws the current image and boxes on the canvas.
|
||||
* Boxes are displayed in red if hidden and green if revealed.
|
||||
*/
|
||||
drawCanvas(): void {
|
||||
const canvas = this.canvasRef.nativeElement;
|
||||
|
|
@ -124,27 +123,27 @@ export class TrainingComponent implements OnInit {
|
|||
const img = new Image();
|
||||
img.src = `/api/debug_image/${this.currentImageData.id}/original_compressed.jpg`;
|
||||
img.onload = () => {
|
||||
// Setze die Größe des Canvas auf die Größe des Bildes
|
||||
// Set the canvas size to the image size
|
||||
canvas.width = img.width;
|
||||
canvas.height = img.height;
|
||||
|
||||
// Zeichne das Bild
|
||||
// Draw the image
|
||||
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||||
ctx.drawImage(img, 0, 0, canvas.width, canvas.height);
|
||||
|
||||
// Zeichne die Boxen
|
||||
// Draw the boxes
|
||||
this.boxesToReview.forEach((box, index) => {
|
||||
ctx.beginPath();
|
||||
ctx.rect(box.x1, box.y1, box.x2 - box.x1, box.y2 - box.y1);
|
||||
if (this.currentBoxIndex === index && this.isShowingBox || (box.due && box.due-this.getTodayInDays()>0)) {
|
||||
// Box ist aktuell enthüllt, keine Überlagerung
|
||||
if (this.currentBoxIndex === index && this.isShowingBox || (box.due && box.due - this.getTodayInDays() > 0)) {
|
||||
// Box is currently revealed, no overlay
|
||||
return;
|
||||
} else if (this.currentBoxIndex === index && !this.isShowingBox) {
|
||||
// Box ist enthüllt
|
||||
ctx.fillStyle = 'rgba(0, 255, 0, 1)'; // Undurchsichtige grüne Überlagerung
|
||||
// Box is revealed
|
||||
ctx.fillStyle = 'rgba(0, 255, 0, 1)'; // Opaque green overlay
|
||||
} else {
|
||||
// Box ist verdeckt
|
||||
ctx.fillStyle = 'rgba(255, 0, 0, 1)'; // Undurchsichtige rote Überlagerung
|
||||
// Box is hidden
|
||||
ctx.fillStyle = 'rgba(255, 0, 0, 1)'; // Opaque red overlay
|
||||
}
|
||||
ctx.fill();
|
||||
ctx.lineWidth = 2;
|
||||
|
|
@ -154,27 +153,27 @@ export class TrainingComponent implements OnInit {
|
|||
};
|
||||
|
||||
img.onerror = () => {
|
||||
console.error('Fehler beim Laden des Bildes für Canvas.');
|
||||
alert('Fehler beim Laden des Bildes für Canvas.');
|
||||
console.error('Error loading image for canvas.');
|
||||
alert('Error loading image for canvas.');
|
||||
this.close.emit();
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Mischt ein Array zufällig.
|
||||
* @param array Das zu mischende Array
|
||||
* @returns Das gemischte Array
|
||||
* Shuffles an array randomly.
|
||||
* @param array The array to shuffle
|
||||
* @returns The shuffled array
|
||||
*/
|
||||
shuffleArray<T>(array: T[]): T[] {
|
||||
let currentIndex = array.length, randomIndex;
|
||||
|
||||
// Solange noch Elemente zum Mischen vorhanden sind
|
||||
// While there are elements to shuffle
|
||||
while (currentIndex !== 0) {
|
||||
// Wähle ein verbleibendes Element
|
||||
// Pick a remaining element
|
||||
randomIndex = Math.floor(Math.random() * currentIndex);
|
||||
currentIndex--;
|
||||
|
||||
// Tausche es mit dem aktuellen Element
|
||||
// Swap it with the current element
|
||||
[array[currentIndex], array[randomIndex]] = [
|
||||
array[randomIndex], array[currentIndex]];
|
||||
}
|
||||
|
|
@ -183,7 +182,7 @@ export class TrainingComponent implements OnInit {
|
|||
}
|
||||
|
||||
/**
|
||||
* Gibt die aktuelle Box zurück, die überprüft wird.
|
||||
* Returns the current box being reviewed.
|
||||
*/
|
||||
get currentBox(): Box | null {
|
||||
if (this.currentBoxIndex < this.boxesToReview.length) {
|
||||
|
|
@ -193,7 +192,7 @@ export class TrainingComponent implements OnInit {
|
|||
}
|
||||
|
||||
/**
|
||||
* Zeigt den Inhalt der aktuellen Box an.
|
||||
* Reveals the content of the current box.
|
||||
*/
|
||||
showText(): void {
|
||||
if (this.currentBoxIndex >= this.boxesToReview.length) return;
|
||||
|
|
@ -203,7 +202,7 @@ export class TrainingComponent implements OnInit {
|
|||
}
|
||||
|
||||
/**
|
||||
* Markiert die aktuelle Box als "Nochmal" und fährt mit der nächsten Box fort.
|
||||
* Marks the current box as "Again" and proceeds to the next box.
|
||||
*/
|
||||
async markAgain(): Promise<void> {
|
||||
await this.updateCard('again');
|
||||
|
|
@ -212,7 +211,7 @@ export class TrainingComponent implements OnInit {
|
|||
}
|
||||
|
||||
/**
|
||||
* Markiert die aktuelle Box als "Gut" und fährt mit der nächsten Box fort.
|
||||
* Marks the current box as "Good" and proceeds to the next box.
|
||||
*/
|
||||
async markGood(): Promise<void> {
|
||||
await this.updateCard('good');
|
||||
|
|
@ -221,7 +220,7 @@ export class TrainingComponent implements OnInit {
|
|||
}
|
||||
|
||||
/**
|
||||
* Markiert die aktuelle Box als "Einfach" und fährt mit der nächsten Box fort.
|
||||
* Marks the current box as "Easy" and proceeds to the next box.
|
||||
*/
|
||||
async markEasy(): Promise<void> {
|
||||
await this.updateCard('easy');
|
||||
|
|
@ -230,8 +229,8 @@ export class TrainingComponent implements OnInit {
|
|||
}
|
||||
|
||||
/**
|
||||
* Aktualisiert die SRS-Daten der aktuellen Box basierend auf der gegebenen Aktion.
|
||||
* @param action Die durchgeführte Aktion ('again', 'good', 'easy')
|
||||
* Updates the SRS data of the current box based on the given action.
|
||||
* @param action The action performed ('again', 'good', 'easy')
|
||||
*/
|
||||
async updateCard(action: 'again' | 'good' | 'easy'): Promise<void> {
|
||||
if (this.currentBoxIndex >= this.boxesToReview.length) return;
|
||||
|
|
@ -239,96 +238,96 @@ export class TrainingComponent implements OnInit {
|
|||
const box = this.boxesToReview[this.currentBoxIndex];
|
||||
const today = this.getTodayInDays();
|
||||
|
||||
// Berechne das neue Intervall und eventuell den neuen Faktor
|
||||
// Calculate the new interval and possibly the new factor
|
||||
const { newIvl, newFactor, newReps, newLapses, newIsGraduated } = this.calculateNewInterval(box, action);
|
||||
|
||||
// Aktualisiere das Fälligkeitsdatum
|
||||
const nextDue = today + Math.floor(newIvl/1440);
|
||||
// Update the due date
|
||||
const nextDue = today + Math.floor(newIvl / 1440);
|
||||
|
||||
// Aktualisiere das Box-Objekt
|
||||
// Update the box object
|
||||
box.ivl = newIvl;
|
||||
box.factor = newFactor;
|
||||
box.reps = newReps;
|
||||
box.lapses = newLapses;
|
||||
box.due = nextDue;
|
||||
box.isGraduated = newIsGraduated
|
||||
box.isGraduated = newIsGraduated;
|
||||
|
||||
// Sende das Update an das Backend
|
||||
// Send the update to the backend
|
||||
try {
|
||||
await lastValueFrom(this.deckService.updateBox(box));
|
||||
} catch (error) {
|
||||
console.error('Fehler beim Aktualisieren der Box:', error);
|
||||
alert('Fehler beim Aktualisieren der Box.');
|
||||
console.error('Error updating box:', error);
|
||||
alert('Error updating box.');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Berechnet das neue Intervall, den Faktor, die Wiederholungen und die Lapses basierend auf der Aktion.
|
||||
* @param box Die aktuelle Box
|
||||
* @param action Die Aktion ('again', 'good', 'easy')
|
||||
* @returns Ein Objekt mit den neuen Werten für ivl, factor, reps und lapses
|
||||
* Calculates the new interval, factor, repetitions, and lapses based on the action.
|
||||
* @param box The current box
|
||||
* @param action The action ('again', 'good', 'easy')
|
||||
* @returns An object with the new values for ivl, factor, reps, and lapses
|
||||
*/
|
||||
calculateNewInterval(box: Box, action: 'again' | 'good' | 'easy'): { newIvl: number, newFactor: number, newReps: number, newLapses: number, newIsGraduated: boolean } {
|
||||
let newIvl = box.ivl || 0;
|
||||
let newFactor = box.factor || 2.5;
|
||||
let newReps = box.reps || 0;
|
||||
let newLapses = box.lapses || 0;
|
||||
let newIsGraduated = box.isGraduated || false
|
||||
let newIsGraduated = box.isGraduated || false;
|
||||
|
||||
if (action === 'again') {
|
||||
newLapses++;
|
||||
newReps = 0;
|
||||
newIvl = LEARNING_STEPS.AGAIN;
|
||||
newIsGraduated = false;
|
||||
|
||||
// Reduce factor but not below minimum
|
||||
newFactor = Math.max(
|
||||
FACTOR_CHANGES.MIN,
|
||||
newFactor * FACTOR_CHANGES.AGAIN
|
||||
);
|
||||
|
||||
return { newIvl, newFactor, newReps, newLapses, newIsGraduated };
|
||||
if (action === 'again') {
|
||||
newLapses++;
|
||||
newReps = 0;
|
||||
newIvl = LEARNING_STEPS.AGAIN;
|
||||
newIsGraduated = false;
|
||||
|
||||
// Reduce factor but not below minimum
|
||||
newFactor = Math.max(
|
||||
FACTOR_CHANGES.MIN,
|
||||
newFactor * FACTOR_CHANGES.AGAIN
|
||||
);
|
||||
|
||||
return { newIvl, newFactor, newReps, newLapses, newIsGraduated };
|
||||
}
|
||||
|
||||
if (action === 'easy') {
|
||||
newReps++;
|
||||
newIsGraduated = true;
|
||||
newIvl = EASY_INTERVAL;
|
||||
|
||||
// Increase factor but not above maximum
|
||||
newFactor = Math.min(
|
||||
FACTOR_CHANGES.MAX,
|
||||
newFactor * FACTOR_CHANGES.EASY
|
||||
);
|
||||
|
||||
return { newIvl, newFactor, newReps, newLapses, newIsGraduated };;
|
||||
newReps++;
|
||||
newIsGraduated = true;
|
||||
newIvl = EASY_INTERVAL;
|
||||
|
||||
// Increase factor but not above maximum
|
||||
newFactor = Math.min(
|
||||
FACTOR_CHANGES.MAX,
|
||||
newFactor * FACTOR_CHANGES.EASY
|
||||
);
|
||||
|
||||
return { newIvl, newFactor, newReps, newLapses, newIsGraduated };
|
||||
}
|
||||
|
||||
// Handle 'good' action
|
||||
newReps++;
|
||||
|
||||
if (!newIsGraduated) {
|
||||
// Card is in learning phase
|
||||
if (newReps === 1) {
|
||||
newIvl = LEARNING_STEPS.GOOD;
|
||||
} else {
|
||||
// Graduate the card
|
||||
newIsGraduated = true;
|
||||
newIvl = LEARNING_STEPS.GRADUATION;
|
||||
}
|
||||
// Card is in learning phase
|
||||
if (newReps === 1) {
|
||||
newIvl = LEARNING_STEPS.GOOD;
|
||||
} else {
|
||||
// Graduate the card
|
||||
newIsGraduated = true;
|
||||
newIvl = LEARNING_STEPS.GRADUATION;
|
||||
}
|
||||
} else {
|
||||
// Card is in review phase, apply space repetition
|
||||
newIvl = Math.round(newIvl * newFactor);
|
||||
// Card is in review phase, apply space repetition
|
||||
newIvl = Math.round(newIvl * newFactor);
|
||||
}
|
||||
|
||||
return { newIvl, newFactor, newReps, newLapses, newIsGraduated };;
|
||||
return { newIvl, newFactor, newReps, newLapses, newIsGraduated };
|
||||
}
|
||||
|
||||
/**
|
||||
* Berechnet das nächste Intervall basierend auf der Aktion und gibt es als String zurück.
|
||||
* @param box Die aktuelle Box
|
||||
* @param action Die Aktion ('again', 'good', 'easy')
|
||||
* @returns Das nächste Intervall als String (z.B. "10 min", "2 d")
|
||||
* Calculates the next interval based on the action and returns it as a string.
|
||||
* @param box The current box
|
||||
* @param action The action ('again', 'good', 'easy')
|
||||
* @returns The next interval as a string (e.g., "10 min", "2 d")
|
||||
*/
|
||||
getNextInterval(box: Box | null, action: 'again' | 'good' | 'easy'): string {
|
||||
if (!box)
|
||||
|
|
@ -340,18 +339,18 @@ export class TrainingComponent implements OnInit {
|
|||
}
|
||||
|
||||
/**
|
||||
* Formatiert das Intervall als String, entweder in Minuten oder Tagen.
|
||||
* @param ivl Das Intervall in Tagen
|
||||
* @returns Das formatierte Intervall als String
|
||||
* Formats the interval as a string, either in minutes or days.
|
||||
* @param ivl The interval in days
|
||||
* @returns The formatted interval as a string
|
||||
*/
|
||||
formatInterval(minutes: number): string {
|
||||
if (minutes < 60) return `${minutes}min`;
|
||||
if (minutes < 1440) return `${Math.round(minutes/60)}h`;
|
||||
return `${Math.round(minutes/1440)}d`;
|
||||
if (minutes < 1440) return `${Math.round(minutes / 60)}h`;
|
||||
return `${Math.round(minutes / 1440)}d`;
|
||||
}
|
||||
|
||||
/**
|
||||
* Deckt die aktuelle Box wieder auf (verdeckt sie erneut).
|
||||
* Covers the current box again (hides it).
|
||||
*/
|
||||
coverCurrentBox(): void {
|
||||
this.boxRevealed[this.currentBoxIndex] = false;
|
||||
|
|
@ -359,24 +358,24 @@ export class TrainingComponent implements OnInit {
|
|||
}
|
||||
|
||||
/**
|
||||
* Geht zur nächsten Box. Wenn alle Boxen in der aktuellen Runde bearbeitet wurden,
|
||||
* wird eine neue Runde gestartet.
|
||||
* Moves to the next box. If all boxes in the current round have been processed,
|
||||
* a new round is started.
|
||||
*/
|
||||
nextBox(): void {
|
||||
this.isShowingBox = false;
|
||||
|
||||
if (this.currentBoxIndex >= this.boxesToReview.length - 1) {
|
||||
// Runde abgeschlossen, starte eine neue Runde
|
||||
// Round completed, start a new round
|
||||
this.initializeBoxesToReview();
|
||||
} else {
|
||||
// Gehe zur nächsten Box
|
||||
// Move to the next box
|
||||
this.currentBoxIndex++;
|
||||
this.drawCanvas();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Wechselt zum nächsten Bild im Deck.
|
||||
* Moves to the next image in the deck.
|
||||
*/
|
||||
nextImage(): void {
|
||||
this.currentImageIndex++;
|
||||
|
|
@ -384,39 +383,39 @@ export class TrainingComponent implements OnInit {
|
|||
}
|
||||
|
||||
/**
|
||||
* Überspringt zum nächsten Bild im Deck.
|
||||
* Skips to the next image in the deck.
|
||||
*/
|
||||
skipToNextImage(): void {
|
||||
if (this.currentImageIndex < this.deck.images.length - 1) {
|
||||
this.currentImageIndex++;
|
||||
this.loadImage(this.currentImageIndex);
|
||||
} else {
|
||||
alert('Dies ist das letzte Bild im Deck.');
|
||||
alert('This is the last image in the deck.');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Beendet das Training und gibt eine Abschlussmeldung aus.
|
||||
* Ends the training and displays a completion message.
|
||||
*/
|
||||
endTraining(): void {
|
||||
this.isTrainingFinished = true;
|
||||
alert(`Training beendet!`);
|
||||
alert(`Training completed!`);
|
||||
this.close.emit();
|
||||
}
|
||||
|
||||
/**
|
||||
* Fragt den Benutzer, ob das Training beendet werden soll, und schließt es gegebenenfalls.
|
||||
* Asks the user if they want to end the training and closes it if confirmed.
|
||||
*/
|
||||
closeTraining(): void {
|
||||
if (confirm('Möchtest du das Training wirklich beenden?')) {
|
||||
if (confirm('Do you really want to end the training?')) {
|
||||
this.close.emit();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gibt den Fortschritt des Trainings an, z.B. "Bild 2 von 5".
|
||||
* Returns the progress of the training, e.g., "Image 2 of 5".
|
||||
*/
|
||||
get progress(): string {
|
||||
return `Bild ${this.currentImageIndex + 1} von ${this.deck.images.length}`;
|
||||
return `Image ${this.currentImageIndex + 1} of ${this.deck.images.length}`;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,4 +1,3 @@
|
|||
<!-- src/app/upload-image-modal.component.html -->
|
||||
<div #uploadImageModal id="uploadImageModal" tabindex="-1" aria-hidden="true" class="fixed top-0 left-0 right-0 z-50 hidden w-full p-4 overflow-x-hidden overflow-y-auto md:inset-0 h-modal md:h-full">
|
||||
<div class="relative h-full contents">
|
||||
<div class="relative bg-white rounded-lg shadow">
|
||||
|
|
@ -6,29 +5,39 @@
|
|||
<svg aria-hidden="true" class="w-5 h-5" fill="currentColor" viewBox="0 0 20 20">
|
||||
<path fill-rule="evenodd" d="M4.293 4.293a1 1 0 011.414 0L10 8.586l4.293-4.293a1 1 0 111.414 1.414L11.414 10l4.293 4.293a1 1 0 01-1.414 1.414L10 11.414l-4.293 4.293a1 1 0 01-1.414-1.414L8.586 10 4.293 5.707a1 1 0 010-1.414z" clip-rule="evenodd"></path>
|
||||
</svg>
|
||||
<span class="sr-only">Schließen</span>
|
||||
<span class="sr-only">Close</span>
|
||||
</button>
|
||||
<div class="p-6 relative">
|
||||
<h3 class="mb-4 text-xl font-medium text-gray-900">Bild zu Deck hinzufügen</h3>
|
||||
<h3 class="mb-4 text-xl font-medium text-gray-900">Add Image to Deck</h3>
|
||||
|
||||
<!-- Formular zum Hochladen -->
|
||||
<!-- Upload form -->
|
||||
<div class="mb-4">
|
||||
<label for="imageFile" class="block text-sm font-medium text-gray-700">Bild hochladen</label>
|
||||
<input #imageFile type="file" id="imageFile" (change)="onFileChange($event)" accept="image/*" required class="mt-1 block w-full border border-gray-300 rounded-md shadow-sm p-2" />
|
||||
<!-- <label for="imageFile" class="block text-sm font-medium text-gray-700">Upload Image</label> -->
|
||||
<!-- <input #imageFile type="file" id="imageFile" (change)="onFileChange($event)" accept="image/*" required class="mt-1 block w-full border border-gray-300 rounded-md shadow-sm p-2" /> -->
|
||||
<div class="relative">
|
||||
<!-- Benutzerdefinierte Schaltfläche und Text -->
|
||||
<label for="imageFile" class="block w-full bg-blue-500 text-white py-2 px-4 rounded hover:bg-blue-600 cursor-pointer text-center">
|
||||
Choose File
|
||||
</label>
|
||||
<!-- Das eigentliche Datei-Input-Feld -->
|
||||
<input #imageFile type="file" id="imageFile" (change)="onFileChange($event)" accept="image/*" required class="hidden" />
|
||||
<!-- Anzeige des ausgewählten Dateinamens -->
|
||||
<!-- <span id="fileName" class="block mt-2 text-sm text-gray-700 text-center">No file chosen</span> -->
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Statusanzeige -->
|
||||
<!-- Status display -->
|
||||
<div *ngIf="processingStatus" class="mt-4">
|
||||
<p class="text-sm text-gray-700">{{ processingStatus }}</p>
|
||||
</div>
|
||||
|
||||
<!-- Ladeanzeige als Overlay -->
|
||||
<!-- Loading overlay -->
|
||||
<div *ngIf="loading" class="absolute inset-0 bg-gray-800 bg-opacity-50 flex items-center justify-center z-10">
|
||||
<div class="bg-white p-4 rounded shadow">
|
||||
<p class="text-sm text-gray-700">Verarbeitung läuft...</p>
|
||||
<p class="text-sm text-gray-700">Processing in progress...</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
|
@ -1,4 +1,3 @@
|
|||
// src/app/upload-image-modal.component.ts
|
||||
import { Component, Input, Output, EventEmitter, AfterViewInit, ViewChild, ElementRef, OnDestroy } from '@angular/core';
|
||||
import { Box, DeckImage, DeckService, OcrResult } from '../deck.service';
|
||||
import { CommonModule } from '@angular/common';
|
||||
|
|
@ -9,11 +8,20 @@ import { Modal } from 'flowbite';
|
|||
selector: 'app-upload-image-modal',
|
||||
templateUrl: './upload-image-modal.component.html',
|
||||
standalone: true,
|
||||
styles:`
|
||||
label {
|
||||
transition: background-color 0.3s ease;
|
||||
}
|
||||
|
||||
label:hover {
|
||||
background-color: #2563eb;
|
||||
}
|
||||
`,
|
||||
imports: [CommonModule]
|
||||
})
|
||||
export class UploadImageModalComponent implements AfterViewInit, OnDestroy {
|
||||
@Input() deckName: string = '';
|
||||
@Output() imageUploaded = new EventEmitter<{ imageSrc: string | ArrayBuffer | null | undefined, deckImage:DeckImage }>();
|
||||
@Output() imageUploaded = new EventEmitter<{ imageSrc: string | ArrayBuffer | null | undefined, deckImage: DeckImage }>();
|
||||
|
||||
@ViewChild('uploadImageModal') modalElement!: ElementRef;
|
||||
@ViewChild('imageFile') imageFileElement!: ElementRef;
|
||||
|
|
@ -30,7 +38,7 @@ export class UploadImageModalComponent implements AfterViewInit, OnDestroy {
|
|||
}
|
||||
|
||||
ngOnDestroy(): void {
|
||||
// Modal wird automatisch von Flowbite verwaltet
|
||||
// Modal is automatically managed by Flowbite
|
||||
}
|
||||
|
||||
open(): void {
|
||||
|
|
@ -51,63 +59,68 @@ export class UploadImageModalComponent implements AfterViewInit, OnDestroy {
|
|||
onFileChange(event: any): void {
|
||||
const file: File = event.target.files[0];
|
||||
if (!file) return;
|
||||
const fileNameElement = document.getElementById('fileName');
|
||||
if (fileNameElement) {
|
||||
fileNameElement.textContent = file.name;
|
||||
}
|
||||
this.imageFile = file;
|
||||
this.processingStatus = 'Verarbeitung läuft...';
|
||||
this.processingStatus = 'Processing in progress...';
|
||||
this.loading = true;
|
||||
|
||||
const reader = new FileReader();
|
||||
reader.onload = async (e) => {
|
||||
const imageSrc = e.target?.result;
|
||||
|
||||
// Bild als Base64-String ohne Präfix (data:image/...)
|
||||
// Image as Base64 string without prefix (data:image/...)
|
||||
const imageBase64 = (imageSrc as string).split(',')[1];
|
||||
|
||||
try {
|
||||
const response = await this.http.post<any>('/api/ocr', { image: imageBase64 }).toPromise();
|
||||
|
||||
if (!response || !response.results) {
|
||||
this.processingStatus = 'Ungültige Antwort vom OCR-Service';
|
||||
this.processingStatus = 'Invalid response from OCR service';
|
||||
this.loading = false;
|
||||
return;
|
||||
}
|
||||
|
||||
this.processingStatus = 'Verarbeitung abgeschlossen';
|
||||
this.processingStatus = 'Processing complete';
|
||||
this.loading = false;
|
||||
|
||||
// Emit Event mit Bilddaten und OCR-Ergebnissen
|
||||
const bildname=this.imageFile?.name??'';
|
||||
const bildid=response.results.length>0?response.results[0].name:null
|
||||
const boxes:Box[] = [];
|
||||
// Emit event with image data and OCR results
|
||||
const imageName = this.imageFile?.name ?? '';
|
||||
const imageId = response.results.length > 0 ? response.results[0].name : null;
|
||||
const boxes: Box[] = [];
|
||||
response.results.forEach((result: OcrResult) => {
|
||||
const box = result.box;
|
||||
|
||||
|
||||
const xs = box.map((point: number[]) => point[0]);
|
||||
const ys = box.map((point: number[]) => point[1]);
|
||||
const xMin = Math.min(...xs);
|
||||
const xMax = Math.max(...xs);
|
||||
const yMin = Math.min(...ys);
|
||||
const yMax = Math.max(...ys);
|
||||
boxes.push({x1:xMin,x2:xMax,y1:yMin,y2:yMax})
|
||||
boxes.push({ x1: xMin, x2: xMax, y1: yMin, y2: yMax });
|
||||
});
|
||||
const deckImage:DeckImage={name:bildname,id:bildid,boxes}
|
||||
const deckImage: DeckImage = { name: imageName, id: imageId, boxes };
|
||||
this.imageUploaded.emit({ imageSrc, deckImage });
|
||||
this.resetFileInput();
|
||||
// Schließe das Upload-Modal
|
||||
// Close the upload modal
|
||||
this.closeModal();
|
||||
} catch (error) {
|
||||
console.error('Fehler beim OCR-Service:', error);
|
||||
this.processingStatus = 'Fehler beim OCR-Service';
|
||||
console.error('Error with OCR service:', error);
|
||||
this.processingStatus = 'Error with OCR service';
|
||||
this.loading = false;
|
||||
}
|
||||
};
|
||||
reader.readAsDataURL(file);
|
||||
}
|
||||
|
||||
/**
|
||||
* Setzt das Datei-Input-Feld zurück, sodass dieselbe Datei erneut ausgewählt werden kann.
|
||||
* Resets the file input field so the same file can be selected again.
|
||||
*/
|
||||
resetFileInput(): void {
|
||||
if (this.imageFileElement && this.imageFileElement.nativeElement) {
|
||||
this.imageFileElement.nativeElement.value = '';
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Reference in New Issue